Participants’ AREA
Hi everyone,
This page is the home for any resources that we will share with participants only. Files will be progressively uploaded, so don’t be surprised if it’s rather empty to begin with…
PHotos
All photos of the DRR Summer School can be downloaded here in high resolution. (235 photos, 3 GB)
Day 1
1.1 CENDEP Overview (Supriya Akerkar)
1.2 CENDEP Shelter research (Charles Parrack)
1.3 How successful has DRR been thus far? (Patrick Bolte)
1.4 Seven Strands (Ian Davis)
1.5 The History of DRR (Bruno Haghebaert)
1.5.1 Timeline: Classic DRR Publications
1.5.2 The Early Engagement of the UN in DRR (1970-2000)
1.5.3 DRR and UNDRR’s history
1.5.4 DRR Early Days interviews (YouTube)
Day 2
2.1 Disaster risk creation (Terry Cannon)
2.2 Decisions for the Decade (Caroline Zastiral)
2.2.1 All DRR Games
2.2.2 Y-Adapt Programme
2.3 Nature-based solutions (Patrick Bolte)
2.3.1 The Nature Navigator (NbS Handbook). Note: navigation functions functional only if downloaded (not in browser).
Day 3
3.1 To look, to listen, and to reason (David Alexander)
3.1.1 Irpinia and Basilicata 1980 earthquake
Day 4
4.1 Gender and disaster: a personal reflection on distance travelled (Maureen Fordham)
4.2 Gender, intersectionality, and inclusion (Supriya Akerkar)
4.3 Displacement, data, and inclusion (Nicholas Bishop)
Day 5
5.1 Developing and applying tools for DRR (John Twigg)
5.2 Resilience measurement dashboard (Patrick Bolte)
5.2.1 Question bank
5.2.2 Additional questions
5.2.3 Resilience star facilitator sheet
5.2.4 Resilience star facilitation manual
5.2.5 Resilience star summary
5.2.6 EVCA summary
5.2.7 IFRC Resilience Measurement Dashboard
5.3 DRR and CCA (Terry Cannon)
5.4 ABC of VCA video
5.5 Better Programming Initiative
5.7 DRR Games (Jen Culibar)
5.7.1 DRR Games overview
5.7.2 The Design, Play, and Experience Framework
5.7.3 Policy brief: disaster realities in game world
5.7.4 Thesis: Disaster realities in game world
FLIPCHARTS
A.Displacement
Page 1 - Page 2 - Page 3 - Page 4
B. Games
C. Nature-based solutions